To demonstrate the concept, think of a still camera that can take many photographs in rapid succession.
In other parts of the world (most notably in Asia), the dialogue is recorded during production as the actors follow along with the rough animation.Įach shot in a 2D animation involves multiple single drawings of characters(although some computer programs such as 'Anime Studio', can create characters much like puppets, which can be posed at different keyframes, and the computer moves the character between those keyframes). It's then provided to the animators so they can draw mouth movements to precisely match the dialogue spoken by the actors. In North America, the dialogue for the animation is recorded during pre-production. During pre-production, the staff reviews the storyboard for consistency, and parts of the storyboard may be redrawn multiple times. Storyboards are usually pasted on large foam-core or poster board sheets, which can be quickly read through by the staff. Most animations are story boarded, in which the main action in each scene is drawn in a comic book-like form. Re-animating a shot (because a character uses knowledge not gained until later in the story, for example) is very expensive, especially compared to live-action filming. Because each shot in animation is so labor-intensive, it's imperative to get shots right during Pre -production. Pre-production involves establishing the plot of the completed animation.